Wat is kunst?—Phoebus Foundation—is a vibrant interactive art platform for kids aged 8 to 12. Through comical vlogs featuring the lively presenter Leonard and his witty virtual assistant JOS, children embark on exciting art adventures. The platform also boasts an engaging interactive art gallery, fun games, and inspiring DIY videos—all made to spark artistic curiosity and creativity in young minds.

Wat is kunst?

Client: Wieni

Project: website

Role: UX/UI design

Wat is kunst?

Wat is kunst?

Client: Wieni

Project: website

Role: Ux/Ui design

Wat is kunst?—Phoebus Foundation—is a vibrant interactive art platform for kids aged 8 to 12. Through comical vlogs featuring the lively presenter Leonard and his witty virtual assistant JOS, children embark on exciting art adventures. The platform also boasts an engaging interactive art gallery, fun games, and inspiring DIY videos—all made to spark artistic curiosity and creativity in young minds.

Wat is kunst?—Phoebus Foundation—is a vibrant interactive art platform for kids aged 8 to 12. Through comical vlogs featuring the lively presenter Leonard and his witty virtual assistant JOS, children embark on exciting art adventures. The platform also boasts an engaging interactive art gallery, fun games, and inspiring DIY videos—all made to spark artistic curiosity and creativity in young minds.

My role was to transform concepts into a visually engaging, age-appropriate interface. With careful attention to user experience, I ensured the platform is user-friendly, offering seamless navigation and an enjoyable experience for kids. I also focused on creating a design that is not only visually appealing but enriched with fun interactive effects to keep young users engaged and entertained.

My role was to transform concepts into a visually engaging, age-appropriate interface. With careful attention to user experience, I ensured the platform is user-friendly, offering seamless navigation and an enjoyable experience for kids. I also focused on creating a design that is not only visually appealing but enriched with fun interactive effects to keep young users engaged and entertained.

My role was to transform concepts into a visually engaging, age-appropriate interface. With careful attention to user experience, I ensured the platform is user-friendly, offering seamless navigation and an enjoyable experience for kids. I also focused on creating a design that is not only visually appealing but enriched with fun interactive effects to keep young users engaged and entertained.

At my daughter's primary school, I gathered children aged 8 to 12 to test various designs. This allowed me to efficiently adjust my designs while enabling swift collaboration between design and development. A user test doesn’t have to be expensive or time-consuming! 😉

At my daughter's primary school, I gathered children aged 8 to 12 to test various designs. This allowed me to efficiently adjust my designs while enabling swift collaboration between design and development. A user test doesn’t have to be expensive or time-consuming! 😉

At my daughter's primary school, I gathered children aged 8 to 12 to test various designs. This allowed me to efficiently adjust my designs while enabling swift collaboration between design and development. A user test doesn’t have to be expensive or time-consuming! 😉